News

  • Best Poster Award: Honorable Mention at IEEE VR 2025, Saint-Malo, France

    12/03/2025

    We got this award for the poster Dynamic and Modular Thermal Feedback for Interactive 6DoF VR: Implementation and Evaluation
  • Workshop, Demo, and Posters at IEEE VR 2025, Saint-Malo, France

    08/03/2025

    We presented at Saint-Malo our 3 posters and demo (RENFORCE project), and animated 1 tutorial (on PLUME, with numerous people in the audience !)
  • Fete de la science at Guédelon, France

    04/10/2024

    We presented our work at the Fete de la science at Guédelon, France. People could see how VR, multisensory, and motion capture technologies can help to preserve and understand traditional craft techniques.
  • Workshop at the ACM Intelligent Virtual Agents IVA'24 Conference

    01/07/2024

    The Workshop ACE 'how Artificial Character Embodiment shapes user affect in multi-modal interactions' will be held in September at ACM IVA'24. It is co-organised by Pierre Raimbaud with other French and Italian teams from the cognitive and computer sciences fields.
  • PhD defense of Florian Ramousse

    19/06/2024

    Florian Ramousse defended his PhD thesis, congratulations!
  • Research Paper at ACM SAP 2024 Conference: collaboration with Wilfrid Laurier University (Canada), Waterloo University (Canada) and INRIA Rennes

    28/06/2024

    Our paper "Collision avoidance behaviours of young adult walkers: Influence of a virtual pedestrian's age-related appearance and gait profile" has been accepted at the ACM SAP 2024 Conference, which will take place at Trinity College of Dubling in August 2024.
  • Our research group at YGGDRASIL: the festival of imaginary worlds and the future

    04/02/2024

    As part of the "Collège d'Ingénierie" program, we exhibited our work in the "Demain, mais en mieux!" area of the YGGDRASIL festival. As part of the "speed-searching" and a demonstration alveolus, members offered spectators the chance to embark on a multisensory virtual reality experience based around the medieval construction site of the Château de Guédelon.
  • Research Paper at IEEE VR 2024 Journal Track

    25/01/2024

    Our paper "PLUME Record, Replay, Analyze and Share User Behavior in 6DoF XR Experiences" has been accepted at the IEEE VR 2024 Journal Track.
  • Demo Papers at IEEE VR 2024 Demo Track

    25/01/2024

    Our two demo papers about PLUME and Nebula have been accepted at the IEEE VR 2024 Research Demo Track.
  • Research Paper in Frontiers in Human Neuroscience

    15/12/2023

    Our paper "Effect of material properties on emotion a virtual reality study" has been accepted to Frontiers in Human Neuroscience.
  • Research Paper in IEEE TVCG

    01/11/2023

    Our paper "Influence of Scenarios and Player Traits on Flow in Virtual Reality" has been accepted to IEEE TVCG and will be presented at IEEE VR 2024.
  • Research Paper presentation at SIGGRAPH 2023

    01/08/2023

    Our paper "Textured Mesh Quality Assessment Large-Scale Dataset and Deep Learning-based Quality Metric" previously published in TOG has been presented at SIGGRAPH 2023.